In 2010 Jason Hope donated $500,000 to SENS Research Foundation to aid in the research of Rejuvenation Biotechnologies to combat age-related diseases. Jason is working with the Chief Science Officer of the foundation, Dr. Aubrey de Grey, since making that donation. Dr. de Grey has been concentrating on reversing the aging process by researching new treatment for diseases like Alzheimer’s, a neurodegenerative disease, as well as other age-related conditions such as Parkinson’s, heart disease and cancer.
Jason Hope has written articles for publications such as Medium and Tech.co. discussing such things as cell loss, waste disposal for cells as well as technology trends.
He sees a huge future in the Internet of Things where not only can you set your thermostat remotely or look in the your refrigerator from the grocery store to see what you need to pick but also where a connected kitchen and grocery stores can reduce food waste. And a future where urban centers have connected devices that allow them to be run more efficiently in the areas of the smart grid and traffic technology. But Jason insists security risks and bugs must be worked out before much of that can come to fruition.
On Jason Hope’s official website he chooses the most interesting business ideas submitted and grants money to the authors to jump start proposals believing that the future depends on these great ideas.
He is a member of the Director’s Circle at Teach for America and the Arizona Science Center as well as working with the Leukemia & Lymphoma Society’s Desert Mountain States Chapter, the Andre Agassi Foundation, the Mark Wahlberg Youth Foundation, Family Health International, the Boys & Girls Club of Metropolitan Phoenix and the TGen Foundation a non-profit institute that works toward turning genetic research into medical advances.
Jason Hope is an Arizona native and received a degree in finance from Arizona State University and then an MBA from Arizona State University’s W.P. Carey School of Business.
Since the late 1980s, when crime rates peaked in urban locations across the country, those same crime rates have been steadily falling, all the way to the present. This has been especially apparent across some of the most serious types of crime, including burglary, larceny and homicide. While many sociologists debate the cause of this dramatic decline in criminal activity since the late 1980s, increasingly, one of the most important explanations is being viewed as the role that technology has played in both reducing the impulse to commit criminal activity as well as reducing the number of soft targets for criminals to avail themselves of.
Jason Hope is one of the nation’s leading tech entrepreneurs. After having founded dozens of successful startups, including Jawa, the first premium mobile content streaming provider in the country, he has gone on to start a career as a tech journalist and blogger, talking about the most pressing issues in the technological space.
One of the areas that Hope sees the Internet of Things dramatically changing is the overall ability of criminals to commit crime and their desire to live a criminal lifestyle. Hope points to evidence that the increased availability of things like video games, content on demand and the ability to stay in constant touch with friends and family have materially contributed to the reduction in criminals’ tendency towards anti-social behavior.
At the same time, things like smart car alarms, 24/7 video surveillance and high-tech solutions like local gunshot detectors have dramatically increased the difficulty that criminals have in getting away with anti-social acts. Hope believes the Internet of Things will continue to make the commission of criminal acts vastly more difficult while, at the same time, giving criminals many activities with which to occupy their time.
Hope sees a future in which things like the universal basic income, paid for by the vast increases in efficiency and cost reductions seen from the implementation of technologies like self-driving vehicles, will be able to provide the former criminal class with the ability to live a life of leisure, engrossing themselves in video games and other activities that, while, perhaps, not exactly pro-social, are much less costly to society as a whole.
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